Learning from game designers
Here's a very readable presentation about how computer game designers
manage to build in a more evenly-sloped learning curve than application designers
do.
Princess-Rescuing Application
About languages that bridge the gap between minds and machines.
Here's a very readable presentation about how computer game designers
manage to build in a more evenly-sloped learning curve than application designers
do.
Princess-Rescuing Application
Posted by Chris Bogart at 7:55 AM 0 comments